Productinfo
Price:
$29.99 - £15Website:
Aspyr Best Place To Buy:
Pocketgear Availability:
OutNowPlatform:
Windows Mobile 5
Description
Aspyr have brought the legend that is Call of Duty 2 to your Pocket PC, but does it offer the same thrills and spills of the PC version? Lets find out.
To start with you are going to need a fairly beefy PPC to run this game, we tried to use a Mio P550 which features a Samsung 400Mhz CPU and it did not even run. The minimum spec for the software version is a 400 Mhz intel XScale CPU with 32mb SD card. For the Hardware version you need the same spec but with 28mb free ram and either an Intel 2700G or NVIDIA GoForce 5500 card.
We tested the game on a HP 2490 with an Intel XScale 520mhz CPU - mainly because we did not have a PPC available with the graphics card. So the review is based on the software version with hi-settings.
There are 12 levels in total taking you through stages of the Second World War, you get to play as the Russians, US and British - as you do in the PC version - and take hold of a variety of weapons ranging from gun mounted turrets, pistols to machine guns - plus grenades of course. Ammo is limited but you can pick up spares from the bodies of the dead corpses you slay.
We have to say that even in software mode the game looks pretty cool (as you can see from the images in the gallery below) and for those who have played the PC version you will find the game play familiar.
Ok so it’s not an exact replica but in terms of PPC games this does its best to ensure that veterans and newcomers alike will be immersed in the game play. The only snag with the game play is the repetitive nature of each level, at times we felt bored of the same scenery and the similar bad guys that kept popping up, but to be fair the game was designed for short bursts of play, not the mammoth session we put it through.
There are a few levels that reminded us of the original PC version, the main ones were in the snow and the D-Day beach landings - when you have to scale up the ropes. And you have to complete objectives during the game which range from repairing Radio cables to planting explosives.
Controlling the game you view the action in landscape mode and with the stylus and thumb pad you can effectively navigate through the levels. The control system takes a while to get used to but works surprisingly well - though if your thumb pad is not up to scratch you will find it RSI inducing.
Sound effects for the guns, explosions and enemy grunts were not bad and like we said earlier the graphics are some of the best we have seen for a 3D software render. The musical score was atmospheric and captured the struggle of the conflict very well indeed.
Playing in easy mode is not much of a challenge and we managed to complete the whole game in around seven hours or so. There is no save function just check points, but in easy mode the NPC's are pretty stupid and can be dispatched with ease.
Definitely play the game on hard mode if you want a challenge - also try the game out for yourself as there is a
demo now available.