Colour Chooser
Primary Colour:
Primary Text:
Secondary Colour:
Secondary Text:
Tertiary Colour:
Tertiary Text:
Colour Picker
Preview
FeaturesTypographyTutorials
Module Title
Home
Module Title

Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Ut non turpis a nisi pretium rutrum. Nullam congue, lectus a aliquam pretium, sem urna tempus justo, malesuada consequat nunc diam vel justo. In faucibus elit at purus. Suspendisse dapibus lorem. Curabitur luctus mauris.

Module Title
Module Title
Instructions

Select a predefined style from via the drop-down or choose your own colours via the colour-chooser (Note not 100% IE6 Compatible). When you are satisfied with your selection, click the "Apply Colours" button below to store your selection in a cookie.

Apply Colours
Ads appear on mobile games PDF Print
Written by CB Team   
Monday, 01 October 2007
Ads appear on mobile gamesMobile Media Company Player X is now working in partnership with Amobee Media Systems to launch in-game advertising for its portfolio of mobile games.

The first titles to launch under the ad-funded model include FremantleMedia’s Sale of the Century, Strike it Lucky, Sensible Soccer Skillz, Space Invaders, Family Fortunes and ToCA Race Driver.

Under the partnership, Player X has integrated Amobee’s Handset Application Programming Interface (HAPI) into its games. The HAPI is a small SDK that can be integrated to make the games ‘Amobee-ready’ and conditioned to take ads.

Consumers will be offered the chance to opt into the ad-funded games, receiving a discount on the purchase price in return for being served ad impressions at the game launch, exit, and during the idle time between game levels.

Subscribers have the option of engaging with the advertising brand for additional information by clicking to call, browse or send an SMS. Users are in full control and can opt not to view the ads and continue playing the game.

The use of advertising to fund mobile services will significantly increase the consumption of mobile content and generate a new revenue stream for operators, according to live trial results released by Amobee Media Systems.

Aggregated data from multiple trials with tier one operators, shows that for every person that paid to download a mobile game, between five and 10 times more took the ‘ad-subsidized’ version in return for accepting advertising. The ad-funded game value can be worth as much as four times the equivalent download value.

PlayerX
Comments (0)Add Comment

Write comment

security code
Write the displayed characters


busy
Last Updated ( Monday, 01 October 2007 )
 
< Prev   Next >
Crowdedbrains Podcasts Podcast
Full Feed

Afterhours

Play Sudoku
www.checkcost.co.uk

eCost Adverts

Visit UK Software Distributor for a wide range of latest software like, Adobe master collection, Adobe cs3 web standard, Adobe contribute. Also Find Vista ultimate anytime upgrade, Office 2007 upgrade, Microsoft access 2007 & many more ....

© 2005-2008 Brett James - Site Designed for Firefox 2 & IE7.

As Featured on Newsnow